DANSE MACABRE
DANSE MACABRE is a solo indie game project inspired by the early development of my VTuber character lore. The project explores an intentionally absurd premise: an immortal revenant attempting to navigate ordinary college life while concealing a deeply unnatural existence.
Year
2026
Scope
Game Project
Client
Personal Work
Duration
1 month, ongoing
The earliest concepts of my vtuber lore started taking root in 2025, one of the first (if not a silly, offhanded one) little seeds that first came to mind—for inexplicable reasons—was the concept of a "dark comedy" college arc for Lucien. Obviously, it remained unplanted for a bit. I think it stemmed from a daydream on how Lucien would reintegrate himself back into normal life after his escape—but mostly it was meant to explore how he transitioned from an artist to a mortician. Maybe I approached it too literally, and so left the idea to hibernate.
It's not until recently that it was revisited, for two reasons—one being that the lore felt too layered to be digested for the uninitiated, especially for an introductory game. The second was out of need and purpose, and then perhaps for a third reason—I simply wanted to.
The idea of an undying revenant intermingling with college-aged peers is so ridiculous that it could just work. It's that certain level of disbelief, of suspension and that bit of naivety that allows this sort of natural approach; a way of learning a person as you would in real life, all while having no access to Lucien's thoughts. You're not in his lens.


